We went back last night to TK and got rid of Ala'r. The loot was forgettable but AC is finally 3/4 TK and that's what counts. This is a tank heavy fight wherein we used 4 tanks on top of the platform and 1 feral to pick up adds for phase 1. Phase 1 is easy. Melee kills adds, range on the boss. Watch for flame quill, jump down and go back up to position. Once phase 2 starts he will cast flame patches on the ground so everyone has to be aware and move out of it. Adjust your spell detail graphic to make sure you can see the flames on the ground. Since the ground is all glossy and shiny, without spell detail adjusted you might not see it and die from it. As a tank, you have to be ready to taunt Ala'r since he will immediately go for your top threat guy (usually a range dps).I was sharing tanking duty on Ala'r on phase 2 since he puts a debuff on a tank called Melt Armor which means the other tank needs to taunt it off. Make sure your challenging shout ability is right on your toolbar just in case Ala'r resists your taunt. Worst comes to worst, you can stance dance and use mocking blow to get his attention. If everyone can stay alive, get out of flame patches, kill adds and tanks taunt Ala'r off each other then this is an easy fight.
Vashj is still giving us problems and I am not sure if we are even going to try Kael. I am hoping that we even try going into Mt Hyjal and take a peek soon.
3 comments:
In case you are unaware warriors can pop shield reflect and walk into the flame patches in phase two. This means, depending on the number of OTs you have, that you can have at most one flame patch up at any time.
Makes the fight even easier.
IMO After all the nerfs to Kael and buffs to gear, additions to badge loot, etc. Vashj is harder than Kael.
You would be doing yourself a great disservice if you pass Kael up to get a taste of BT/MH. Kael is one of the most well thought out boss fights Blizz has put in the game.
The Band of Eternity also evolves into the best tanking ring pre-sunwell at Exalted with Scale of the Sands.
The poster above me is dead-on about the spell reflects on Al'ar, it makes the fight trivial.
I was under the impression that they fixed that and spell reflect doesn't work anymore. Can anyone confirm this?
Post a Comment