I am the main OT for this fight and my job is rather easy, my main task for this fight is to tank the 1 add that spawn in the middle. He hits rather hard and if not tanked and taken care of, he will teleport to the islands and start one shotting your range dps people. The add cleaves and hits for 5-9k (I think) so make sure you your trinkets, disarm, shield block up always .... The less damage you take, the easier for your healers to heal the other people around you. Aside from that, I make sure I stay alive by staying away from whirlwind and staying away from the spout. Make sure you have plenty of bandages ..... if your not tanking any adds and you take damage, step back a bit and start bandaging yourself. This applies also to any melee class thats taking damage in this fight ..... if your taking damage and you don't get a heal, step back and bandage. This will also allow your healers to catch up and throw you a heal. We have 2 tree druids and the hots they throw would take a couple of seconds to bloom which is why its important to stand back a bit and wait for it.I was lucky to have enough points to bid on Mallet of the Tides. I have been saving my points and nothing really have been dropping that I can use so I was really happy.
This tanking mallet has more stamina, higher damage overall and +14 expertise which would boost my threat generation!